my apologies to everyone who likes legacy pic.twitter.com/cLJIo4boeF
— Ty Thomason (@ceciliajupe) August 21, 2014
We all quickly discovered that Pack Rat was not the force to be reckoned with that it was in Standard. While our attempts may have been more to frustrate opponents who were tired of losing to the Rat round after round, I learned quite a bit from the process. Today, I’ll be going over some of the things I learned as well as presenting one of the more recent experimentations.
Why play Pack Rat?
One of my favorite concepts in deck building is the idea of different Axes of Attack. The best example is Standard-era CawBlade. The deck could beat you by using Stoneforge Mystic to find Batterskull or various swords. It could also beat you just by playing a bunch of Squadron Hawks and protecting them with countermagic. Or it could beat you by acting as a control deck centered on Jace, the Mind Sculptor. Having three different plans allowed the deck to take the best role for the matchup, and it also made it very resilient to the opponent’s actions. Diversifying your threats makes it much harder for your opponent to negate your plan with sideboard cards.
Pack Rat as a threat is not the fastest, most disruptive, most resilient, or hardest to answer. But it does present a unique challenge for opponents to answer. Relying on 1-for-1 spot removal to answer creatures like Delver of Secrets or Dark Confidant won’t be as effective. Graveyard hate, like Rest in Peace creating Virtual Card Advantage against threats like Deathrite Shaman and Tarmogoyf, won’t stop Pack Rat. By using Pack Rat in conjunction with a diverse set of threats, you add an Axis of Attack to your deck that could be useful.
What are the drawbacks of Pack Rat?
Pack Rat is slow by Legacy standards. Without Mutavault, the clock it presents is slightly slower than a fully powered up Tarmogoyf. It also requires a huge commitment of resources every turn. Pack Rat is also black. I think black is one of the worst colors in Legacy, maybe even the stone worst. Pinpoint discard like Thoughtseize is not as good in a format where Brainstorm is the most played card. Also, the power level of decks is so high that opponents are much more likely to topdeck something good. Liliana is expensive in a format with Daze and Wasteland.
Cards to Play with Pack Rat
While Thoughtseize may be the best set up card for Pack Rat in Standard and Modern, I don’t think it's necessarily needed in Legacy. Since we're using Pack Rat to supplement other threats, we can use those threats to act as disruption, drawing out the removal that would normally go towards Pack Rat. Once both players are out of gas, Pack Rat can come down and take over the game. Discard might still be wanted to disrupt the lightning quick combo decks of the format, but it shouldn’t be relied upon to set up the horde.
Dark Confidant is Pack Rat’s best friend. He shares a color and provides the additional cards to create more rats. He also acts as a lightning rod for removal. Liliana is also very good with Pack Rat. You can use her +1 ability after discarding to Pack Rat every turn, so you will gain Card Advantage.
Cards that can be used from the graveyard also have synergy with Pack Rat. Lingering Souls, Punishing Fire, and Life from the Loam are all great compliments to Pack Rat. It’s important to remember that Pack Rat itself is a compliment to other strategies, so loading your deck full of these will just slow down your deck past the point of playability.
Mutavault is always a card to consider, but Legacy really emphasizes the need for colored mana sources with the prevalence of Wasteland. Mutavault could be right if you want to play a large number of lands (22+).
Some Pack Rat Brews
Legacy
BG Pack Rat - Ty Thomason
Creatures (16) 4 Deathrite Shaman 4 Tarmogoyf 4 Dark Confidant 4 Pack Rat Non-Creature Spells (22)2 Sylvan Library 3 Liliana of the Veil 4 Hymn to Tourach 4 Abrupt Decay 4 Thoughtseize 1 Maelstrom Pulse 2 Life from the Loam 1 Disfigure 1 Umezawa's Jitte |
Lands (22)
4 Wasteland 4 Bayou 4 Verdant Catacombs 3 Swamp 1 Forest 4 Bloodstained Mire 1 Treetop Village 1 Urborg, Tomb of Yawgmoth
Sideboard (15)
???
|
Legacy
BW Pack Rat - Ty Thomason
Creatures (16) 4 Deathrite Shaman4 Stoneforge Mystic 4 Dark Confidant4 Pack Rat Non-Creature Spells (22)3 Lingering Souls 1 Batterskull 1 Umezawa's Jitte1 Sword of Fire and Ice4 Thoughtseize3 Liliana of the Veil4 Swords to Plowshares4 Hymn to Tourach1 Vindicate |
Lands (22)
4 Wasteland 4 Verdant Catacombs 4 Marsh Flats 2 Windswept Heath 1 Bayou 4 Scrubland 1 Swamp 1 Plains 1 Savannah
Sideboard (15)
???
|
Legacy
Shardless BUG Rat - Ty Thomason
Creatures (16) 4 Deathrite Shaman3 Tarmogoyf4 Shardless Agent4 Pack Rat1 Tasigur, the Golden Fang Non-Creature Spells (21)2 Jace, the Mind Sculptor 2 Liliana of the Veil4 Ancestral Vision4 Brainstorm4 Abrupt Decay2 Hymn to Tourach2 Thoughtseize1 Life from the Loam |
Lands (23)
4 Wasteland 1 Creeping Tar Pit 4 Polluted Delta 4 Verdant Catacombs 2 Misty Rainforest 2 Bayou 2 Tropical Island 4 Underground Sea
Sideboard (15)
???
|
Legacy
Chalice Jund - Ty Thomason
Creatures (12) 4 Tarmogoyf4 Dark Confidant4 Pack Rat Non-Creature Spells (24)4 Chalice of the Void 3 Life from the Loam3 Liliana of the Veil2 Sylvan Library4 Abrupt Decay4 Punishing Fire4 Mox Diamond |
Lands (24)
1 Barren Moor 1 Tranquil Thicket 1 Forest 1 Swamp 1 Badlands 2 Bayou 2 Bloodstained Mire 4 Grove of the Burnwillows 1 Taiga 4 Verdant Catacombs 4 Wasteland 2 Wooded Foothills
Sideboard (15)
???
|
So…Now what?
So maybe Pack Rat won’t ever change the Legacy landscape. But it’s still a uniquely powerful card to keep in mind when building a deck. And if you really love making rats, it's not so bad to hurt your deck significantly. Perhaps focusing on it less can increase its success. Adding in one or two to an existing deck won’t hurt the consistency and will add a new dimension. Maybe you'll be the one to find the perfect home for the card in Legacy. Good luck brewing!
Thanks,
Ty